Within the coastal Caorrani woodlands, where pines and oaks crowd thick about the hills, stands Boarwatch Keep, seat of House Stoutland. Its walls of dark granite rise from a low ridge, half-hidden among the trees, as though the castle itself were another beast of the forest: crouched, watchful, and waiting to charge.
The woodland presses close on all sides: moss-draped boulders, dense undergrowth, and the tracks of deer and wild boar that roam freely through the glen. Hunters say the Keep was raised where Fergus Tuskborn once slew a monstrous tusked boar, consecrating the land with its blood. Since then, the fortress has been both a bastion of men and a shrine to the feral strength of the beast.
The towers are squat and broad, their tops barely rising above the tree line. From the watchtowers, sentries see little but endless green, a living wall that both conceals and protects. In war, the forest becomes an ally; the Stoutland men know every glade, hollow, and stream, and ambushes from the woods are as feared as the Tuskguard themselves.
At the heart of the keep lies the Tuskhall, its timber roof hewn from the very oaks that once grew on the ridge. Boar skulls and antlers adorn its beams, while the tusks of the great beast Fergus slew hang above the High Seat as both relic and warning. By firelight, the rafters seem to curve overhead like the ivory of a living boar, sheltering those within in its indomitable spirit.